Design Blog
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The best Tactics battles are enjoyable entirely on their own. Tactics battles can be self-contained and challenging combat puzzles, where you feel satisfied in winning regardless of what else results. It’s that feeling of earned victory, like the first time completing a challenging map in Fire Emblem, the Zerg Campaign Missions in Brood Wars, or…
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I’d like to see some of game design become more like home cooking. I’ll explain what that might look like. If you’re like me, to stretch take-out leftovers, you’ve made a side dish or a sauce: you’ve baked bread from scratch for a special occasion, or grilled an entire meal for family or friends. There’s…
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